Fahey’s Top 10 Games Of 2020

In the 2020 gaming judgment system, year-end lists are determined by two separate but equally important groups: the players who play the games, and the games they enjoy playing. These are their stories. Bah-Dum.

Everyone knows what happened in 2020, at least the broad strokes. What they may not know is that 2020 was a pretty great gaming year for me. Since I became paralyzed from the chest down back in 2018, I’ve been struggling to find a comfortable way to game on a regular basis. This year I got my groove back. I have created the perfect over-the-bed gaming setup, allowing me convenient access to two high-speed monitors, one hooked to a PC, the other to all of my consoles via an 8-port HDMI splitter. Everything I need to play is within arm’s reach. I am growing more comfortable with my disability, which gives me more time to discover and enjoy outstanding games. Games like these.

I’ve been drooling over George Kamitani’s epic sci-fi adventure epic since the first screenshots of attractive anime people standing in front of massive mechs surfaced back in 2015. The finished product is pretty much two games in one. There’s a point-and-click style adventure that hops between a group of high school students possessing the ability to control massive robots from the future. Then there’s a minimalistic, neon-soaked, real-time strategy mech battle game. The story’s time-travel twists and turns kept me guessing up until the very end. It’s one of the most unique games I’ve played, and it’s super-pretty to boot.

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