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Resident Evil 3: The KotakuReview

About five minutes into the Resident Evil 3 remake, I uttered the word “brilliant.” I don’t use that word often. I don’t know if I should have used it then. Brilliance is an incredibly rare thing, but Resident Evil 3 hooked me from the start. So I used the word. It is an explosive game brimming with intensity and some of the best action in the series. If you’re looking for a moody horror experience, this isn’t it. If you want furious chases, sudden death, and overwhelming zombie horde, Resident Evil 3 will gladly kill you.

Resident Evil 3: Nemesis released in 1999 for the Sony PlayStation. The original Resident Evil was claustrophobic and puzzle driven. Resident Evil 2 upped the stakes with more zombies but carried a sizzling anxiety underneath pockets of violence. Nemesis operated on a different ethos: Set during the height of the zombie outbreak in Raccoon City, the survival horror was mixed with straight out action. There were assault rifles, dashing monsters, and quick maneuvering through open streets. The titular Nemesis loomed above all, a hulk creature all but impossible to kill. It stalked the player around the city and could appear at nearly any time. It remains terrifying to this day.

“This is… my Last Escape.”

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